InfoStone: bridging the gap between ambient and direct manipulation devices

Publication Type:

Conference Paper

Authors:

D. Villanueva, T. McDaniel, S. Panchanathan

Source:

IEEE International Symposium on Haptic Audio Visual Environments and Games (HAVE) (2019)

Abstract:

Current ubiquitous computing research has focused on either ambient or tangible interfaces, neglecting the crossover between. In this demonstration, users will experience InfoStone, an interaction device that bridges the gap between ambient and tangible interaction. Users will also learn about design guidelines used in the creation of such interaction devices.

Authors

Daniel Villanueva

Daniel Villanueva

Ph.D Student Researcher

Dr. Troy L. McDaniel

Dr. Troy L. McDaniel

Assistant Professor, The Polytechnic School; Director, HAPT-X Laboratory; Director, Center for Cognitive Ubiquitous Computing (CUbiC); PI, NSF-NRT grant program, Citizen-Centered Smart Cities and Smart Living

Dr. Sethuraman "Panch" Panchanathan

Dr. Sethuraman "Panch" Panchanathan

Director, National Science Foundation